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Trial of the Sorcerer
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Devlog
Trial of the Sorcerer - p8 files
August 18, 2023
by
Tom Mulgrew
3
Added the p8 source code files for those who wish to try it in a Pico-8 emulator. Due to storage limitations, the game jumps between two carts. One handles the menu and cheesy intro animation, the oth...
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Archmage mode and powerup indicator
April 10, 2022
by
Tom Mulgrew
2
Added a couple new features: A new "Archmage Quest" mode is available from the "New Game" menu. This generates a random episode similar to "Random Quest", except that that the parameters are tweaked t...
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Twin stick support - HTML version only
April 03, 2022
by
Tom Mulgrew
2
A minor update to add twin-stick controller movement (and trigger firing) to the HTML version. Playing with a game controller is a lot more feasible now. Note: I'd love to add the same control to the...
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Trail of the Sorcerer - revamped
January 09, 2022
by
Tom Mulgrew
5
New update to Trial of the Sorcerer All new dungeon generation logic. Rooms are not (always) rectangular anymore, and can be a lot more organic, with walls that can be used for cover, or for enemies t...
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Update based on feedback
July 22, 2021
by
Tom Mulgrew
1
Trial of the Sorcerer has been updated, based on feedback. Main features: In game music (you can turn it off in the in-game pause menu if not your thing). Enemies slide off obstacles better. Get stuck...
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