v1.0.2
MotC » Devlog
Just a minor update. Mainly to make some under-the-hood changes to the way heap allocation and garbage collection works.
Change list:
- Under-the-hood changes to heap management and garbage collection.
- String literals now evaluate correctly in the debugger.
- Data block literals now also evaluate in the debugger.
- New
hex
function converts a data block to a string. makemap
will now accept a 1D array (useful when importing some map formats).- Added
maptilewidth
andmaptileheight
to get the tile width and height of a tilemap. - Windows applications, if launched from the console, now output
log
and error messages to the console.
Files
MotC v1.0.2 Visual Studio Code extension 4.3 MB
Jan 21, 2024
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MotC
Retro game development tool
Status | Released |
Category | Tool |
Author | Tom Mulgrew |
Tags | compiler, development, Retro, tool |
More posts
- v1.2.57 days ago
- v1.2.4 constants and parameter default values89 days ago
- v1.2.3 mousewheel() and minor fixesAug 31, 2024
- v1.2.2 variable scoping and web export fixAug 19, 2024
- v1.2.1 add support for array based for loopsAug 01, 2024
- v1.2.0 - Intellisense releaseJul 28, 2024
- Windows export fixApr 18, 2024
- v1.1.0Feb 18, 2024
- MotC 1.0.1 (fullscreen mode)Dec 31, 2023
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