v0.1.0 released
MotC » Devlog
Key features of this release are exporting to Windows, and game controller support.
Used to create the updated "Whiplash Taxi Co" game which I'm releasing shortly.
Full release notes:
- Export to Windows executable (command "Export as Windows Application").
- Game controller support.
- Multi-line string literals.
- New
interval
function overload to update gamestate at a fixed rate, dropping render frames if necessary. - Reworked keypress logic to use keyboard buffer queues. (One for scancodes, and one for characters). This is a breaking change in that
keypr
is no longer a runtime function. Usegetkey
andgetchar
instead. - New
clearkeys
function to clear the keyboard buffers. - Fixed op-code optimisation bug that could produce incorrect code.
- Fixed boolean expression not requiring a boolean value.
- Ternary operators
?
and:
(e.g.size = n > 5 ? "big" : "small"
). - Disallow variables with the same names as runtime functions.
- Add missing
KEY_ESCAPE
constant (for keyboard functions). - Save text to file.
- Save/load memory blocks to/from file.
- Compiler directives for heap and stack size, window title.
- Added missing runtime functions to documentation.
Files
motc.zip 8 MB
Nov 27, 2023
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MotC
Retro game development tool
Status | Released |
Category | Tool |
Author | Tom Mulgrew |
Tags | compiler, development, Retro, tool |
More posts
- v1.2.57 days ago
- v1.2.4 constants and parameter default values88 days ago
- v1.2.3 mousewheel() and minor fixesAug 31, 2024
- v1.2.2 variable scoping and web export fixAug 19, 2024
- v1.2.1 add support for array based for loopsAug 01, 2024
- v1.2.0 - Intellisense releaseJul 28, 2024
- Windows export fixApr 18, 2024
- v1.1.0Feb 18, 2024
- v1.0.2Jan 21, 2024
- MotC 1.0.1 (fullscreen mode)Dec 31, 2023
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